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Stormveil Castle is a fictional castle depicted in the 2022 action role-playing game Elden Ring, developed by FromSoftware. It is the game's first "legacy dungeon", a self-contained dungeon crawl designed to be reminiscent of earlier games in the Dark Souls series. As such, it also functions as a tutorial for the game's mechanics.
Elden Ring was designed to have a more-expansive environment than the narrow dungeons of FromSoftware's previous games; Miyazaki hoped the grander scale would add freedom and depth to exploration. FromSoftware approached American author George R. R. Martin , creator of the fantasy-novel series A Song of Ice and Fire , to provide worldbuilding ...
The Ghost Tower of Inverness is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module's title refers to an ancient magical tower located in the southern Abbor-Alz Hills. The "C" in the module code represents the first letter in the word "competition," the name ...
Torrent is a fictional horse in the 2022 action role-playing game and soulslike Elden Ring developed by FromSoftware. A ghostly being known as a "spectral steed", Torrent chooses the player character as his new owner. He subsequently assists the player in their quest to become Elden Lord, the restorer of a magical artifact called the Elden Ring ...
Author Gary Gygax in 2007 at the GenCon game convention. Tomb of Horrors was written by Gary Gygax for official D&D tournament play at the 1975 Origins 1 convention. [5] [7] [8] Gygax developed the adventure from an idea by Alan Lucien, one of his original Advanced Dungeons & Dragons (AD&D) playtesters, "and I admit to chuckling evilly as I did so."
Baldur's Gate: Descent into Avernus is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. It serves as a prologue to the video game Baldur's Gate III. [1] [2] Christopher Perkins, Dungeons & Dragons Principal Narrative Designer, described the module as "Dungeons & Dragons meets Mad Max: Fury Road". [3]
Sigil was originally created for Planescape as the setting's "home base". According to Steve Winter in 30 Years of Adventure: A Celebration of Dungeons & Dragons, "a movable base, like a vessel of some sort (or an artifact, which was the original idea for the means of traversing the planes) wouldn't do it.
The set provides the "first three levels of the original dungeon of Undermountain, beneath the city of Waterdeep". [1] The entire Ruins of Undermountain is purported to be the "deepest dungeon of them all" with nine levels and fourteen sub-levels. [1] It contains two books describing the Undermountain complex. [1]