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Kaboom! is an action video game published in 1981 by Activision for the Atari 2600. [a] The game involves a Mad Bomber dropping bombs at increasing speeds as the player controls a set of water buckets to catch them. The gameplay was based on the Atari arcade video game Avalanche (1978).
The Suicide Bomber Game (formerly known as Kaboom!, or Kaboom: The Suicide Bombing Game) is a Flash browser game that was released on 17 April 2002 on Newgrounds and developed by fabulous999. [ 1 ] [ 2 ] The game focuses on carrying out a suicide bombing for the purpose of killing civilians, and led to significant controversy.
Several games in the series are loosely connected through recurring characters and settings. The 1985 game for Famicom / Nintendo Entertainment System (and Atomic Punk for Game Boy) begins with "Bomberman" (the eponymous character of the game) who worked day in and day out making bombs in an underground compound, but he dreamed of liberty, so ...
The Bombing Islands [b] is a puzzle video game developed and published by Kemco for the PlayStation.It was later re-released for Nintendo 64 as Charlie Blast's Territory (whose working title was Charlie Blast's Challenge [4]) in 1999 in North America on April 2, and in Europe on June 18. [3]
Computer and Video Games agreed with a reader that Blast Corps was part of a "Destroy" subgenre including games like Desert Strike, Return Fire, and Body Harvest, [25] and Matt Fox of The Video Games Guide put the game in a lineage with Highway Encounter and Lunar Jetman. [26] Slo Mo said it was "like Pilotwings with a kamikaze twist. It's a ...
Silent Bomber [a] is a 1999 action video game developed by CyberConnect and published by Bandai for the PlayStation. Silent Bomber is based on the classic top down shoot 'em up genre but with a twist: Instead of shooting the enemy, the player blows them up using bombs.
Hammerspace (also known as malletspace) is an imaginary extradimensional, instantly accessible storage area in fiction, which is used to explain how characters from animation, comics, and video games can produce objects out of thin air. Typically, when multiple items are available, the desired item is available on the first try or within a ...
Smart Bomb (video game) SOCOM 4 U.S. Navy SEALs; Special Force (2004 video game) Spider-Man (1982 video game) Spider-Man vs. The Kingpin; Strinova; SWAT 3: Close ...