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Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media. Communication can be ...
This glossary of chess explains commonly used terms in chess, in alphabetical order.Some of these terms have their own pages, like fork and pin.For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of named opening lines, see List of chess openings; for a list of chess-related games, see List of ...
Chess.com is an internet chess server and social networking website. [3] One of the largest chess platforms in the world, [4] the site has a freemium model in which ...
Chess is a board game for two players. It is sometimes called international chess or Western chess to distinguish it from related games such as xiangqi (Chinese chess) and shogi (Japanese chess). Chess is an abstract strategy game which involves no hidden information and no elements of chance.
Premoving is a feature exclusive to online chess. It is offered by many chess websites, including the Internet Chess Club, the Free Internet Chess Server, Chess.com, and Lichess. Chess.com allows players to make multiple premoves at once. The Internet Chess Club allows one to block players who use premoves.
Daily chess represents the adaptation of traditional correspondence chess to the digital realm of the Internet. The term daily chess has become commonplace, thanks to the multitude of tournaments hosted by chess.com platform. It is often characterized as a fusion of online chess and correspondence chess. The dynamic nature of daily chess ...
Lichess (/ ˈ l iː tʃ ɛ s /; LEE-ches) [3] [4] is a free and open-source Internet chess server run by a non-profit organization of the same name. Users of the site can play online chess anonymously and optionally register an account to play rated games.
A chess rating system is a system used in chess to estimate the strength of a player, based on their performance versus other players. They are used by organizations such as FIDE, the US Chess Federation (USCF or US Chess), International Correspondence Chess Federation, and the English Chess Federation.