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  2. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  3. Specification by example - Wikipedia

    en.wikipedia.org/wiki/Specification_by_example

    A key aspect of specification by example is creating a single source of truth about required changes from all perspectives. When business analysts work on their own documents, software developers maintain their own documentation and testers maintain a separate set of functional tests, software delivery effectiveness is significantly reduced by the need to constantly coordinate and synchronise ...

  4. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    A sample UML class diagram for the adapter design pattern. [5] In the above UML class diagram, the client class that requires a target interface cannot reuse the adaptee class directly because its interface doesn't conform to the target interface. Instead, the client works through an adapter class that implements the target interface in terms ...

  5. Principle of least astonishment - Wikipedia

    en.wikipedia.org/wiki/Principle_of_least...

    A textbook formulation is: "People are part of the system. The design should match the user's experience, expectations, and mental models." [13]The principle aims to leverage the existing knowledge of users to minimize the learning curve, for instance by designing interfaces that borrow heavily from "functionally similar or analogous programs with which your users are likely to be familiar". [2]

  6. GRASP (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/GRASP_(object-oriented_design)

    A pure fabrication is a class that does not represent a concept in the problem domain, specially made up to achieve low coupling, high cohesion, and the reuse potential thereof derived (when a solution presented by the information expert pattern does not). This kind of class is called a "service" in domain-driven design.

  7. Formal methods - Wikipedia

    en.wikipedia.org/wiki/Formal_methods

    Formal methods are applied in different areas of hardware and software, including routers, Ethernet switches, routing protocols, security applications, and operating system microkernels such as seL4. There are several examples in which they have been used to verify the functionality of the hardware and software used in data centres .

  8. SQALE - Wikipedia

    en.wikipedia.org/wiki/SQALE

    SQALE (Software Quality Assessment based on Lifecycle Expectations) is a method to support the evaluation of a software application source code.It is a generic method, independent of the language and source code analysis tools, licensed under the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported license. [1]

  9. Software testing - Wikipedia

    en.wikipedia.org/wiki/Software_testing

    Based on the criteria for measuring correctness from an oracle, software testing employs principles and mechanisms that might recognize a problem. Examples of oracles include specifications, contracts, [4] comparable products, past versions of the same product, inferences about intended or expected purpose, user or customer expectations ...