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Chapter 1 was released on July 1, 2022. [‡ 11] Chapter 2, released on June 2, 2023, takes place in Odd World. [‡ 12] Jacqueline Zalace of The Gamer described the game as a "horror-themed Miss Frizzle field trip where monsters lure you into a scary theme park to collect items". [85]
The 2-step is a fundamental dance move that is often one of the first footwork sequence learned by breakdancers. [2] Many breakdance moves can begin from the 2-step position. This move sets up the direction of movement and builds up momentum when dancing.
Nightclub two step (NC2S, sometimes disco two step or California two step) is a partner dance initially developed by Buddy Schwimmer in the mid-1960s. The dance is also known as "Two Step" and was "one of the most popular forms of contemporary social dance" as a Disco Couples Dance in 1978. [1] It is frequently danced to mid-tempo ballads in 4
Two-step (dance move), a dance move used in a wide range of dancing genres; Country-western two-step, also known as the Texas Two-step; Nightclub Two Step, also known as the California Two-step; 2-step (breakdance move), an acrobatic maneuver used in breakdancing; Two step, a style of moshing which creates a running–in–place motion
StepMania is a cross-platform rhythm video game and engine.It was originally developed as a clone of Konami's arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a variety of rhythm-based game types.
The two-step is a step found in various dances, including many folk dances. A two-step consists of two steps in approximately the same direction onto the same foot, separated by a joining or uniting step with the other foot. For example, a right two-step forward is a forward step onto the right foot, a closing step with the left foot, and a ...
The Bronx's P.L.A.Y.E.R.S. Club Steppers [1] Demonstration of a simple step.. Step dance is a generic term for dance styles in which footwork is considered to be the most important part of the dance and limb movements and styling are either restricted or considered irrelevant.
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.