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The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.
Another example is the Ajax programming technique, where, for example, clicking a hypertext link may cause JavaScript code to retrieve the text for a new price quotation to display in place of the current one within the page, without re-loading the whole page. When the new text arrives back from the server, the JavaScript must identify the ...
Dynamic HTML, or DHTML, is a term which was used by some browser vendors to describe the combination of HTML, style sheets and client-side scripts (JavaScript, VBScript, or any other supported scripts) that enabled the creation of interactive and animated documents.
Raphaël, named for Italian painter Raffaello Sanzio da Urbino, [3] is a cross-browser JavaScript library that draws Vector graphics for web sites. It will use SVG for most browsers, but will use VML for older versions of Internet Explorer .
HTML5 cannot provide animation within web pages. Additional JavaScript or CSS3 is necessary for animating HTML elements. Animation is also possible using JavaScript and HTML 4 [123] [failed verification], and within SVG elements through SMIL, although browser support of the latter remains uneven as of 2011.
This is the standard blend mode which uses the top layer alone, [3] without mixing its colors with the layer beneath it: [example needed] (,) =where a is the value of a color channel in the underlying layer, and b is that of the corresponding channel of the upper layer.
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When a user visits a page, the fingerprinting script first draws text with the font and size of its choice and adds background colors (1). Next, the script calls Canvas API’s ToDataURL method to get the canvas pixel data in dataURL format (2), which is basically a Base64 encoded representation of the binary pixel data.