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sort is a generic function in the C++ Standard Library for doing comparison sorting.The function originated in the Standard Template Library (STL).. The specific sorting algorithm is not mandated by the language standard and may vary across implementations, but the worst-case asymptotic complexity of the function is specified: a call to sort must perform no more than O(N log N) comparisons ...
Insertion sort is a simple sorting algorithm that builds the final sorted array (or list) one item at a time by comparisons. It is much less efficient on large lists than more advanced algorithms such as quicksort, heapsort, or merge sort. However, insertion sort provides several advantages:
The shuffle sort [6] is a variant of bucket sort that begins by removing the first 1/8 of the n items to be sorted, sorts them recursively, and puts them in an array. This creates n/8 "buckets" to which the remaining 7/8 of the items are distributed. Each "bucket" is then sorted, and the "buckets" are concatenated into a sorted array.
The next pass, 3-sorting, performs insertion sort on the three subarrays (a 1, a 4, a 7, a 10), (a 2, a 5, a 8, a 11), (a 3, a 6, a 9, a 12). The last pass, 1-sorting, is an ordinary insertion sort of the entire array (a 1,..., a 12). As the example illustrates, the subarrays that Shellsort operates on are initially short; later they are longer ...
This is a linear-time, analog algorithm for sorting a sequence of items, requiring O(n) stack space, and the sort is stable. This requires n parallel processors. See spaghetti sort#Analysis. Sorting network: Varies: Varies: Varies: Varies: Varies (stable sorting networks require more comparisons) Yes
The heapsort algorithm can be divided into two phases: heap construction, and heap extraction. The heap is an implicit data structure which takes no space beyond the array of objects to be sorted; the array is interpreted as a complete binary tree where each array element is a node and each node's parent and child links are defined by simple arithmetic on the array indexes.
Batcher's odd–even mergesort [1] is a generic construction devised by Ken Batcher for sorting networks of size O(n (log n) 2) and depth O((log n) 2), where n is the number of items to be sorted. Although it is not asymptotically optimal, Knuth concluded in 1998, with respect to the AKS network that "Batcher's method is much better, unless n ...
The minimum number of flips required to sort any stack of n pancakes has been shown to lie between 15 / 14 n and 18 / 11 n (approximately 1.07n and 1.64n), but the exact value is not known. [2] The simplest pancake sorting algorithm performs at most 2n − 3 flips.