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Eberron Campaign Guide ― July 2009: Guide for a dungeon master to run the Eberron setting under the 4th Edition Dungeons & Dragons rules, providing the campaign specific rules and details on the continent of Khorvaire and the rest of the world of Eberron. It is designed to be used with other Eberron products, but is not required.
The Shackled City Adventure Path (or simply Shackled City) is a role-playing game Adventure Path designed for Dungeons & Dragons (D&D), originally appearing as a series of modules in Dungeon magazine, and later collected in a hardcover edition collecting all previous installments plus an additional chapter written especially for the book release.
While campaigns exist for many role-playing game systems, the specific term Adventure Path discussed here applies to published adventures for the Dungeons & Dragons and Pathfinder fantasy roleplaying games. Adventure Paths in opposition to normal campaigns usually have an own setting and rule set apart from the basic rules and settings.
City of Stormreach was written by Keith Baker, Nicolas Logue, James "Grim" Desborough, and C.A. Suleiman, and published in February 2008.Cover art was by Steve Prescott, with interior art by David Esbrí, Tomás Giorello, Ron Lemen, William O'Connor, Lucio Parrillo, Steve Prescott, Francis Tsai, Franz Vohwinkel, Kieran Yanner, and James Zhang.
Pathfinder Chronicles: Guide to Absalom: December 2008 64 978-1-60125-141-1: Paperback PZO9205 Owen K.C. Stephens Pathfinder Chronicles: Dragons Revisited: March 2009 64 978-1-60125-165-7: Paperback PZO9207 Mike McArtor Pathfinder Chronicles: Dark Markets: A Guide to Katapesh: April 2009 64 978-1-60125-166-4: Paperback PZO9208 Stephen S. Greer ...
The reviewer from Pyramid commented: "When Wizards picked up the Eberron line, you knew there'd be a slew of what to see, where to go, who to kill supplements. We've seen a few, but for general interest, the Explorer's Handbook is a good reference."
All Pathfinder books are published under the terms of the Open Game License (OGL). [1] While the magazines Dragon and Dungeon were both licensed to make use of certain iconic elements of Dungeons & Dragons intellectual property, including material drawn from official settings published by Wizards of the Coast and unique monsters such as illithids, the terms of the OGL forbid the use of such ...
Magic of Eberron is an accessory for the Eberron setting that exposes the magic and eldritch wonders of Eberron. In addition to presenting new arcane and divine spells, feats, prestige classes, and magic items, Magic of Eberron offers new options and infusions for artificers, explores dragon totem magic and the twisted experiments of the daelkyr, sheds light on the process of elemental binding ...