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Call of Duty: Infinite Warfare is a 2016 first-person shooter video game developed by Infinity Ward and published by Activision.It is the thirteenth installment in the Call of Duty series and was released worldwide for PlayStation 4, Windows, and Xbox One on November 4, 2016.
"Nuketown" is a multiplayer map originating from Call of Duty: Black Ops (2010), a first-person shooter game developed by Treyarch and published by Activision.The map takes place in a nuclear test town in the deserts of Nevada, and is based on real-world nuclear test sites constructed by the United States in the 1950s.
[3] [2] The map's frantic pace has made it an ideal location for players to have duels, or "1v1s". [4] The map was created by Geoffrey Smith, the multiplayer design director of Call of Duty 4: Modern Warfare. Prior to becoming the game's multiplayer designer, Smith created custom maps for Counter Strike 1.6 under the username "compoSITe ...
The map Unearthed is a re-make of the fan-favorite map Dome from Modern Warfare 3. It includes a new hybrid multiplayer weapon called the Ripper, which Season Pass owners received early. On the map "Ruins", Predator from the Predator film series appears as a playable character. Additionally, it includes the next installment in the Extinction ...
Call of Duty: Modern Warfare Remastered is a remastered version of Call of Duty 4: Modern Warfare that was released alongside the Legacy Edition, Legacy Pro Edition and Digital Deluxe Edition of Call of Duty: Infinite Warfare on November 4, 2016, for PlayStation 4, Xbox One, and PC. [12]
Call of Duty: Modern Warfare Remastered is a 2016 first-person shooter game developed by Raven Software and published by Activision.It is a remastered version of the 2007 game Call of Duty 4: Modern Warfare, and was initially released as part of the special edition bundles of Call of Duty: Infinite Warfare in November 2016 for the PlayStation 4, Windows, and Xbox One.
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The engine has been distinct from the id Tech 3 engine on which it is based since Call of Duty 2 in 2005. The engine's name was not publicized until IGN was told at the E3 2009 by the studio that Call of Duty: Modern Warfare 2 (2009) would run on the "IW 4.0 engine". [5]