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The development of video game consoles primarily follows the history of video gaming in the North American and Japanese markets. Few other markets saw any significant console development on their own, such as in Europe where personal computers tended to be favored alongside imports of video game consoles.
VTech Creativision - Dark Watcher's Console History at the Wayback Machine (archived September 26, 2009) Video Game Console Library database entry; 20th Century Retro Games entry (Gallery page for many VTech CreatiVision models and regional variants.) Retrospective: A Tale Of Dick Smith’s Wizzard (AUSRETROGAMER E-Zine. May 9, 2016 By Aaron ...
The emergence of fifth generation video game consoles, beginning around 1994, did not significantly diminish the popularity of fourth generation consoles for a few years. In 1996, however, there was a major drop in sales of hardware from this generation and a dwindling number of software publishers supporting fourth generation systems, [ 1 ...
The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...
Ralph Henry Baer (born Rudolf Heinrich Baer; March 8, 1922 – December 6, 2014) was an American inventor, game developer, and engineer.. Baer's Jewish family fled Germany just before World War II and Baer served the American war effort, gaining an interest in electronics shortly thereafter.
Arcade video games are often installed alongside other arcade games such as pinball and redemption games at amusement arcades. Up until the late 1990s, arcade video games were the largest [1] and most technologically advanced [2] [3] sector of the video game industry.
Displays video game console information. Template parameters [Edit template data] Parameter Description Type Status Generation Generation One of All, First, Second, Third, Fourth, Fifth, Sixth, Seventh, Eighth, Ninth, or Other. String optional Examples {{Video game consoles}} gives:
The PC-FX console. The PC-FX is a 32-bit home video game console developed and designed by NEC that was only released in Japan on 23 December 1994. It is the successor to the PC Engine, also known as TurboGrafx-16 in North America and TurboGrafx in Europe. The following list contains all of the games released for the PC-FX.