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There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.
Classical mechanics is the branch of physics used to describe the motion of macroscopic objects. [1] It is the most familiar of the theories of physics. The concepts it covers, such as mass, acceleration, and force, are commonly used and known. [2]
Below oscillatory displacement, velocity and acceleration refer to the kinematics in the oscillating directions of the wave - transverse or longitudinal (mathematical description is identical), the group and phase velocities are separate.
In engineering, for instance, kinematic analysis may be used to find the range of movement for a given mechanism and, working in reverse, using kinematic synthesis to design a mechanism for a desired range of motion. [8] In addition, kinematics applies algebraic geometry to the study of the mechanical advantage of a mechanical system or mechanism.
The green line shows the slope of the velocity-time graph at the particular point where the two lines touch. Its slope is the acceleration at that point. Its slope is the acceleration at that point. In mechanics , the derivative of the position vs. time graph of an object is equal to the velocity of the object.
Here the vectors N, B and the torsion are not well defined. If the torsion is always zero then the curve will lie in a plane. A curve may have nonzero curvature and zero torsion. For example, the circle of radius R given by r(t) = (R cos t, R sin t, 0) in the z = 0 plane has zero torsion and curvature equal to 1/R. The converse, however, is false.
Euler's second law states that the rate of change of angular momentum L about a point that is fixed in an inertial reference frame (often the center of mass of the body), is equal to the sum of the external moments of force acting on that body M about that point: [1] [4] [5]
In physics and geometry, there are two closely related vector spaces, usually three-dimensional but in general of any finite dimension. Position space (also real space or coordinate space) is the set of all position vectors r in Euclidean space, and has dimensions of length; a position vector defines a point in space.