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GoldenEye: Source is an unlicensed total conversion mod developed using Valve's Source engine. GoldenEye: Source is a multiplayer remake of the 1997 Nintendo 64 video game GoldenEye 007 , itself based on the James Bond film GoldenEye .
GoldenEye 007 is a 1997 first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64.It is based on the 1995 James Bond film GoldenEye, with the player controlling the secret agent James Bond to prevent a criminal syndicate from using a satellite weapon.
The popularity of the James Bond video game series did not rise quickly until 1997's GoldenEye 007 by Rare for the Nintendo 64. GoldenEye 007 expanded on the plot of the film GoldenEye and is a first-person shooter with a multiplayer mode. [7] The game received very positive reviews [8] and sold over eight million copies. [9]
The company is best known for its platform games, which include the Donkey Kong Country series and the Banjo-Kazooie series, and for its Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. This list includes games produced by Rare after its formation.
1997 saw many sequels and prequels in video games, such as Final Fantasy VII, Castlevania: Symphony of the Night, GoldenEye 007, Star Fox 64, Crash Bandicoot 2: Cortex Strikes Back, Quake II, Mega Man Legends, Riven, Tomb Raider II, Dark Rift, Tekken 3 and Virtua Striker 2, along with new titles such as Oddworld: Abe's Oddysee, Gran Turismo, Diablo, Grand Theft Auto and Fallout.
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GoldenEye 007: 1997 Nintendo 64 GoldenEye 007: 2010 Wii Remake of the original game. [230] 2023 Xbox One, Xbox Series X/S Updated visuals, controls, and achievement support. [231] GoldenEye 007: 2010 Wii GoldenEye 007: Reloaded: 2011 PlayStation 3, Xbox 360 Updated visuals, controls, and features. [232] Grand Theft Auto III
GoldenEye: Rogue Agent is a first-person shooter, played across eight levels.The player can use various types of handheld weapons throughout the game, as well as the GoldenEye, which has four abilities: MRI vision, allowing the player to see through walls; EM hack, allowing the player to hack electronic systems, machines, and enemies' weapons; a polarity shield, which deflects incoming bullets ...