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Call of Duty: Black Ops II is a 2012 first-person shooter video game developed by Treyarch and published by Activision.It was released for Microsoft Windows, PlayStation 3, and Xbox 360 on November 12, 2012, and for the Wii U on November 18 in North America and November 30 in PAL regions.
Bots available for multiplayer. 4P Coop for Exo Survival & Exo Zombies (if DLC has been purchased) Call of Duty: Black Ops: 18 2 4P Coop. Call of Duty: Black Ops II: 18 2 4 4 4P Coop (4 on 1 console or 2x2 over system link) Bots available for empty player slots, The player maximum is 16 within System Link Call of Duty: Black Ops III: 12 1
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He designed the multiplayer systems for Call of Duty: Black Ops and Call of Duty: Black Ops II, along with the campaign, multiplayer and free run modes for Call of Duty: Black Ops III. [ 2 ] Vonderhaar led the design systems for the campaign and multiplayer experiences of Call of Duty: Black Ops 4 , before transitioning to full-time development ...
The multiplayer component of Black Ops features multiple objective-based game modes that are playable on 14 different maps included with the game. Improvements to loadout options and killstreak rewards are made. A form of virtual currency, COD Points, allows players to purchase weapons and customization options for their in-game character, as ...
"Nuketown" is a multiplayer map originating from Call of Duty: Black Ops (2010), a first-person shooter game developed by Treyarch and published by Activision.The map takes place in a nuclear test town in the deserts of Nevada, and is based on real-world nuclear test sites constructed by the United States in the 1950s.
The multiplayer in Call of Duty: Black Ops: Declassified includes 4-vs-4 matches through Wi-Fi, with the ability to play with friends through the party app on the PlayStation Vita. The game features a total of seven maps, seven killstreaks, five game modes, eighteen primary weapons, ten secondary weapons, six equipment items and twelve perks.
The game's multiplayer component retains several features from Call of Duty 4: Modern Warfare (2007), such as the leveling, perk, and "killstreak" systems. Additionally, World at War marked the debut of the cooperative Zombies mode, which would go on to become a mainstay in Treyarch's subsequent Call of Duty games.