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Some may think of gamers as lazy, but there is actually tons of physical and cognitive health benefits to playing video games.
Video game play is frequently associated with obesity. Many studies have been conducted on the link between television & video games and increased BMI (Body Mass Index). Due to video games replacing physical activities, there appears to be a clear association between time spent playing video games and increased BMI in young children. [30]
Replace input: for example, support for direct voice input or a brain–computer interface. Reduce input: for example, switch access scanning and remove or automate inputs. Cognitive impairment. Reduce stimuli: for example, limit the number of game objects, or simplify the storyline. Reduce time constraints: for example, slow down the game.
LONDON (AP) — Time spent playing video games can be good for mental health, according to a new study by researchers at Oxford University. The finding comes as video game sales this year have ...
Games for Health are games that aim to either promote health or to prevent, diagnose or treat (chronic) diseases. These games, which are generally considered serious games , aim to influence health outcomes by increasing the user's knowledge and changing their behaviors through play.
Experts say kids playing video games isn't all bad. Gaming can help distract from anxious thoughts and give kids social connection they may be lacking, making it good for kids' mental health.
Human services is an interdisciplinary field of study with the objective of meeting human needs through an applied knowledge base, focusing on prevention as well as remediation of problems, and maintaining a commitment to improving the overall quality of life of service populations [1] The process involves the study of social technologies (practice methods, models, and theories), service ...
The use of electronic and communication technologies as a therapeutic aid to healthcare practices is commonly referred to as telemedicine [1] or eHealth. [2] [3] [4] The use of such technologies as a supplement to mainstream therapies for mental disorders is an emerging mental health treatment field which, it is argued, could improve the accessibility, effectiveness and affordability of mental ...