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  2. Glossary of card game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_card_game_terms

    Court cards also have a pip value. [87] pip card See numeral. pip value The numerical, index or face value of a card. [88] pitch In some games of the all fours family, to lead to the first trick, establishing the trump suit in doing so. pitcher A player who establishes trumps in leading to the first trick plain card A card other than a court ...

  3. Trick deck - Wikipedia

    en.wikipedia.org/wiki/Trick_deck

    The two main methods used for creating a marked deck are reader systems, which hide the suit and value in the back design, or coded systems, where the suit and value is indicated by a code, e.g. a mark might be placed in a certain position to indicate the number of the card, with the color or shape of the mark indicating suit. Many marked decks ...

  4. Dixit (board game) - Wikipedia

    en.wikipedia.org/wiki/Dixit_(board_game)

    However, Jinx uses a streamlined set of equipment and more abstract images. It was designed by Josep M. Allué and illustrated by Dominique Ehrhard. [31] Play has been described as a cross between Dixit and Jungle Speed. [32] Jinx has 71 image cards and 9 position cards. To start, the image card deck is pared down according to the number of ...

  5. Glossary of magic (illusion) - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_magic_(illusion)

    Marked deck – a deck of cards with secret markings on the back of each card to identify that card's value. Mechanic – an operator who is very skilled at sleight of hand, usually with cards. Mechanic's grip – a way of holding the pack in the left hand ready for dealing. The forefinger is on the front of the deck to help square the pack and ...

  6. Trick-taking game - Wikipedia

    en.wikipedia.org/wiki/Trick-taking_game

    In French tarot, all cards have a value including a half-point, and are traditionally scored in pairs of a high-value and a low-value card which results in a whole-point value for the pair. In the most common positive or race games, players seek to win as many tricks or card points as possible.

  7. Jinx (game) - Wikipedia

    en.wikipedia.org/wiki/Jinx_(game)

    Jinx is a game, typically a schoolyard or children's game, with varying rules and penalties that occur when two people unintentionally speak the same word or phrase simultaneously. [ 1 ] [ 2 ] It can also be used to refer to the general phenomenon of uttering the same content at the same time.

  8. Blackstone's Card Trick Without Cards - Wikipedia

    en.wikipedia.org/wiki/Blackstone's_Card_Trick...

    Take the card's face value (with aces counting as 1 and royal cards counting as 11, 12 and 13 respectively) Double it. Add 3. Multiply by 5. If the card the spectator is thinking of is a spade, subtract 1. If the card the spectator is thinking of is a heart, subtract 2. If the card the spectator is thinking of is a club, subtract 3.

  9. Glossary of contract bridge terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_contract...

    Possession of values in the same suit in both partners' hands so arranged that they do not pull their full weight. (1) High card values in one hand and a singleton or void in the other; e.g. ♠ KJ9 facing a void is much less useful than ♠ KJ9 facing ♠ Q4. (2) High cards in short suits in both hands, e.g. ♠ AJ facing ♠ KQ. Dustbin Notrump

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