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Arena is a discrete event simulation and automation software developed by Systems Modeling and acquired by Rockwell Automation in 2000. [1] It uses the SIMAN processor and simulation language. As of 2020, it is in version 16. It has been suggested that Arena may join other Rockwell software packages under the "FactoryTalk" brand. [2]
Arena is designed to be a more modern method of playing Magic: The Gathering with other players while using a computer compared to Magic: The Gathering Online.A key goal of its development was to allow Arena to remain current with physical releases of new expansions to the physical game, with the goal of having the digital version of the expansion available the same day in retail.
The latest Arena 0.3.62-1 build on its start page. On 17 February 1997, the W3C approved Yggdrasil to coordinate future development of Arena. [ 59 ] Development was taken over by Yggdrasil, with the idea to turn Arena into an open source X Window System browser licensed under the GNU General Public License . [ 60 ]
The OpenArena project was established on August 19, 2005, one day after the id Tech 3 source code released under GNU GPL-2.0-or-later license.. OpenArena was officially released for Microsoft Windows, Linux, and macOS.
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Duels, introduced in October 2020, is a multiplayer version of Hearthstone's singleplayer "Dungeon Run" game mode. Players start with a 15-card deck they assemble themselves, and (like Arena) battle other players until they win or lose a number of matches, after which the deck is retired and players gain in-game rewards based on their record.
Quake Arena Arcade for the Xbox 360 was officially announced by id at QuakeCon 2007. [42] The title, jointly developed by id and Pi Studios, was released on Xbox Live Arcade on December 15, 2010. The retail price of the game was set at 1200 Microsoft Points, or $15 USD. [43] Quake Arena DS for the Nintendo DS was announced at QuakeCon on August ...
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