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The size of a screen is usually described by the length of its diagonal, which is the distance between opposite corners, typically measured in inches. It is also sometimes called the physical image size to distinguish it from the "logical image size," which describes a screen's display resolution and is measured in pixels. [1] [2]
Video Graphics Array:MCGA (in monochome), Nintendo 3DS lower screen HiRes, GameCube, Sun-1 color, PlayStation (e.g. Tobal No.1 and Ehrgeiz), Nintendo 64, (e.g. various Expansion Pak enhanced games), 6th Generation Consoles, Nintendo Wii
The following is a list of dual-touchscreen devices. Note this list does not include unreleased devices. Note this list does not include unreleased devices. This article contains dynamic lists that may never be able to satisfy particular standards for completeness.
SXGA is the most common native resolution of 17-inch and 19-inch LCD monitors. An LCD monitor with SXGA native resolution will typically have a physical 5:4 aspect ratio, preserving a 1:1 pixel aspect ratio. Sony manufactured a 17-inch CRT monitor with a 5:4 aspect ratio designed for this resolution. It was sold under the Apple brand name.
"Contemporary LCD Monitor Parameters and Characteristics". X-bit labs. October 26, 2004. Archived from the original on January 14, 2005. Gaming issues with TFT LCD Displays, Digital Silence, August 10, 2004; What is TFT LCD, Plasma.com – detailed description of the technology inside a TFT LCD; Monitor buying guide – CNET reviews
The Apple Studio Display is a series of non-widescreen LCD and CRT displays manufactured and sold by Apple Computer, Inc. and introduced in 1998. After the 1999 introduction of the widescreen Apple Cinema Display, the Apple Studio Display line ran concurrently until it was discontinued in 2004.
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