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Pages in category "Incremental games" The following 21 pages are in this category, out of 21 total. This list may not reflect recent changes. ...
Universal Paperclips is a 2017 American incremental game created by Frank Lantz of New York University. The user plays the role of an AI programmed to produce paperclips . Initially the user clicks on a button to create a single paperclip at a time; as other options quickly open up, the user can sell paperclips to create money to finance ...
An incremental game, also known as a clicker game, tap game or idle game, is a video game whose gameplay consists of the player performing simple actions such as clicking on the screen repeatedly. This " grinding " earns the player in-game currency which can be used to increase the rate of currency acquisition. [ 1 ]
Cookie Clicker is a 2013 incremental game created by French programmer Julien "Orteil" Thiennot. The user initially clicks on a big cookie on the screen, earning a single cookie per click. The user initially clicks on a big cookie on the screen, earning a single cookie per click.
In July 2013, Townsend released the source code of the game on GitHub under the open-source license MPL 2.0. [5] Soon, Townsend was contacted by developer Amir Rajan, who asked for permission to adapt the game for iOS. [1] [6] Amir ported the game to iOS using the RubyMotion mobile toolchain, [7] and released it on the App Store in late 2013. [1]
AdVenture Capitalist is a free-to-play incremental video game developed and published by Hyper Hippo Productions.It was first released for browsers and Android in 2014, for iOS (published by Kongregate), Microsoft Windows, OS X, and Linux in 2015, and for PlayStation 4 in 2016.
Candy Box! is an incremental online text-based role-playing game that runs in web browser. It was developed by a 19-year-old French student using the pseudonym "aniwey" and released in April 2013. Candy Box! uses ASCII art for the visuals. A sequel, Candy Box 2 was released on October 24, 2013.
One Million Checkboxes was a free web-based incremental game created and developed by American software engineer Nolen Royalty in 2024. The game consisted of a web page containing one million checkboxes, which visitors could check or uncheck. All visitors saw the same state of the checkboxes, leading them to interact with each other by checking ...