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The dot product of two unit vectors behaves just oppositely: it is zero when the unit vectors are perpendicular and 1 if the unit vectors are parallel. Unit vectors enable two convenient identities: the dot product of two unit vectors yields the cosine (which may be positive or negative) of the angle between the two unit vectors.
There are two lists of mathematical identities related to vectors: Vector algebra relations — regarding operations on individual vectors such as dot product, cross product, etc. Vector calculus identities — regarding operations on vector fields such as divergence, gradient, curl, etc.
The dot product takes in two vectors and returns a scalar, while the cross product [a] returns a pseudovector. Both of these have various significant geometric interpretations and are widely used in mathematics, physics, and engineering. The dyadic product takes in two vectors and returns a second order tensor called a dyadic in this context. A ...
The two common operators, a dot and a rotated cross, are also acceptable (although the rotated cross is almost never used), but they risk confusion with dot products and cross products, which operate on two vectors. The product of a scalar k with a vector v can be represented in any of the following fashions:
The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.
In two dimensions, the Levi-Civita symbol is defined by: = {+ (,) = (,) (,) = (,) = The values can be arranged into a 2 × 2 antisymmetric matrix: = (). Use of the two-dimensional symbol is common in condensed matter, and in certain specialized high-energy topics like supersymmetry [1] and twistor theory, [2] where it appears in the context of 2-spinors.
Vector product, or cross product, an operation on two vectors in a three-dimensional Euclidean space, producing a third three-dimensional Euclidean vector perpendicular to the original two; Vector projection, also known as vector resolute or vector component, a linear mapping producing a vector parallel to a second vector
The cross product (also called the vector product or outer product) is only meaningful in three or seven dimensions. The cross product differs from the dot product primarily in that the result of the cross product of two vectors is a vector. The cross product, denoted a × b, is a vector perpendicular to both a and b and is defined as