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Two intersecting lines. In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line.Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection.
Lines A, B and C are concurrent in Y. In geometry, lines in a plane or higher-dimensional space are concurrent if they intersect at a single point.. The set of all lines through a point is called a pencil, and their common intersection is called the vertex of the pencil.
In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).
The Shamos–Hoey algorithm [1] applies this principle to solve the line segment intersection detection problem, as stated above, of determining whether or not a set of line segments has an intersection; the Bentley–Ottmann algorithm works by the same principle to list all intersections in logarithmic time per intersection.
The Poggendorff illusion (1860) involves the misperception of the position of one segment of a transverse line that has been interrupted by the contour of an intervening structure (here a rectangle). Ponzo illusion: In the Ponzo illusion (1911) two identical lines across a pair of converging lines, similar to railway tracks, are drawn. The ...
In the case of a line arrangement, each coordinate of the labeling assigns 0 to nodes on one side of one of the lines and 1 to nodes on the other side. [26] Dual graphs of simplicial arrangements have been used to construct infinite families of 3-regular partial cubes, isomorphic to the graphs of simple zonohedra. [27]
Given a fixed line L in the Euclidean plane, an open meander of order n is a non-self-intersecting curve in the plane that crosses the line at n points. Two open meanders are equivalent if one can be continuously deformed into the other while maintaining its property of being an open meander and leaving the order of the bridges on the road, in ...
In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines, which either is one point (sometimes called a vertex) or does not exist (if the lines are parallel). Other types ...