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  2. List of numerical libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_numerical_libraries

    ALGLIB is an open source / commercial numerical analysis library with C++ version; Armadillo is a C++ linear algebra library (matrix and vector maths), aiming towards a good balance between speed and ease of use. [1] It employs template classes, and has optional links to BLAS and LAPACK. The syntax is similar to MATLAB.

  3. Catapult C - Wikipedia

    en.wikipedia.org/wiki/Catapult_C

    Catapult C has 3 types of simulation using the original C/C++ testbench: Cycle-based, RTL-based, and Gate-Level based. [ 15 ] Catapult C supports SystemC model generation intended for virtual platforms, and a SystemC test environment to verify the generated RTL against the original C++ using the original C++ testbench.

  4. Q (number format) - Wikipedia

    en.wikipedia.org/wiki/Q_(number_format)

    The Q notation is a way to specify the parameters of a binary fixed point number format. For example, in Q notation, the number format denoted by Q8.8 means that the fixed point numbers in this format have 8 bits for the integer part and 8 bits for the fraction part. A number of other notations have been used for the same purpose.

  5. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba's basic step works for any base B and any m, but the recursive algorithm is most efficient when m is equal to n/2, rounded up. In particular, if n is 2 k, for some integer k, and the recursion stops only when n is 1, then the number of single-digit multiplications is 3 k, which is n c where c = log 2 3.

  6. Offset binary - Wikipedia

    en.wikipedia.org/wiki/Offset_binary

    Offset binary, [1] also referred to as excess-K, [1] excess-N, excess-e, [2] [3] excess code or biased representation, is a method for signed number representation where a signed number n is represented by the bit pattern corresponding to the unsigned number n+K, K being the biasing value or offset.

  7. Double dabble - Wikipedia

    en.wikipedia.org/wiki/Double_dabble

    In computer science, the double dabble algorithm is used to convert binary numbers into binary-coded decimal (BCD) notation. [1] [2] It is also known as the shift-and-add-3 algorithm, and can be implemented using a small number of gates in computer hardware, but at the expense of high latency. [3]

  8. Shunting yard algorithm - Wikipedia

    en.wikipedia.org/wiki/Shunting_yard_algorithm

    */ /* This implementation does not implement composite functions, functions with a variable number of arguments, or unary operators. */ while there are tokens to be read: read a token if the token is: - a number: put it into the output queue - a function: push it onto the operator stack - an operator o 1: while ( there is an operator o 2 at the ...

  9. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .