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  2. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.

  3. Mercator projection - Wikipedia

    en.wikipedia.org/wiki/Mercator_projection

    In 1569, Mercator announced a new projection by publishing a large world map measuring 202 by 124 cm (80 by 49 in) and printed in eighteen separate sheets. Mercator titled the map Nova et Aucta Orbis Terrae Descriptio ad Usum Navigantium Emendata: "A new and augmented description of Earth corrected for the use of sailors". This title, along ...

  4. Geographic coordinate conversion - Wikipedia

    en.wikipedia.org/wiki/Geographic_coordinate...

    Conversion of coordinates and map positions among different map projections reference to the same datum may be accomplished either through direct translation formulas from one projection to another, or by first converting from a projection to an intermediate coordinate system, such as ECEF, then converting from ECEF to projection . The formulas ...

  5. Map projection - Wikipedia

    en.wikipedia.org/wiki/Map_projection

    In cartography, a map projection is any of a broad set of transformations employed to represent the curved two-dimensional surface of a globe on a plane. [1] [2] [3] In a map projection, coordinates, often expressed as latitude and longitude, of locations from the surface of the globe are transformed to coordinates on a plane.

  6. Affine transformation - Wikipedia

    en.wikipedia.org/wiki/Affine_transformation

    Let X be an affine space over a field k, and V be its associated vector space. An affine transformation is a bijection f from X onto itself that is an affine map; this means that a linear map g from V to V is well defined by the equation () = (); here, as usual, the subtraction of two points denotes the free vector from the second point to the first one, and "well-defined" means that ...

  7. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    Rational Bézier curve – polynomial curve defined in homogeneous coordinates (blue) and its projection on plane – rational curve (red) In mathematics, homogeneous coordinates or projective coordinates, introduced by August Ferdinand Möbius in his 1827 work Der barycentrische Calcul, [1] [2] [3] are a system of coordinates used in projective geometry, just as Cartesian coordinates are used ...

  8. Equirectangular projection - Wikipedia

    en.wikipedia.org/wiki/Equirectangular_projection

    Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Equirectangular projection with Tissot's indicatrix of deformation and with the standard parallels lying on the equator True-colour satellite image of Earth in equirectangular projection Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8 ...

  9. Helmert transformation - Wikipedia

    en.wikipedia.org/wiki/Helmert_transformation

    The Helmert transformation is used, among other things, in geodesy to transform the coordinates of the point from one coordinate system into another. Using it, it becomes possible to convert regional surveying points into the WGS84 locations used by GPS .

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