enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II, Heretic II, SiN, Daikatana, Gravity Bone: GPL-2.0-or-later: Also termed the Quake II engine. Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D Windows, Linux, macOS

  3. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    Game engines are not limited to use in the video game field, and have found uses in other scientific fields. Part of this is due to game engines being optimized for consumer-grade computing equipment rather than high-performance computing, allowing researchers to develop programs for their use on lower cost machines.

  4. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  5. Emergent gameplay - Wikipedia

    en.wikipedia.org/wiki/Emergent_gameplay

    These games will often present the player with tutorials of what they could do within the game. From this, players may follow the intended way to play the game, or can veer in completely different directions, such as extravagant simulated machines within Minecraft. [6] Certain classes of open-ended puzzle games can also support emergent gameplay.

  6. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Unity's layout has tables each with columns of components. In this system an entity type is based on the components it holds. For every entity type there is a table (called an archetype) holding columns of components that match the components used in the entity. To access a particular entity one must find the correct archetype (table) and index ...

  7. Vintage Story - Wikipedia

    en.wikipedia.org/wiki/Vintage_Story

    Vintage Story is a standalone version of an earlier mod for Minecraft called Vintagecraft that was created by Tyron Madlener. The game became available for owners of a "game key" on September 4, 2016, [2] then became publicly available for sale on September 27, 2016. [3] An old version of the game is available for free download. [4]

  8. MDA framework - Wikipedia

    en.wikipedia.org/wiki/MDA_framework

    Fantasy (Game as make-believe): Imaginary world. Narrative (Game as drama): A story that drives the player to keep coming back; Challenge (Game as obstacle course): Urge to master something. Boosts a game's replayability. Fellowship (Game as social framework): A community where the player is an active part of it. Almost exclusive for ...

  9. Machinima - Wikipedia

    en.wikipedia.org/wiki/Machinima

    This resemiosis can be manifested in a number of ways. The machinima-maker can be considered an author who restructures the story and/or the world that the chosen game engine is built around. [129] In the popular web series Red vs. Blue, most of the storyline takes place within the game engine of Halo: Combat Evolved and its subsequent sequels.