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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Users can work on game at the same time via online browser and publish to multiple platforms; engine uses WebGL and includes physics ... Roblox: C++: Lua: Yes 3D ...

  3. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The C++ standards do not mandate exactly how dynamic dispatch must be implemented, but compilers generally use minor variations on the same basic model. Typically, the compiler creates a separate virtual method table for each class.

  4. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1990, The Annotated C++ Reference Manual was published. This work became the basis for the future standard. Later feature additions included templates, exceptions, namespaces, new casts, and a Boolean type. In 1998, C++98 was released, standardizing the language, and a minor update was released in 2003.

  5. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  6. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    The concept of the virtual function solves the following problem: In object-oriented programming, when a derived class inherits from a base class, an object of the derived class may be referred to via a pointer or reference of the base class type instead of the derived class type.

  7. Allocator (C++) - Wikipedia

    en.wikipedia.org/wiki/Allocator_(C++)

    The subject of custom allocators has been treated by many C++ experts and authors, including Scott Meyers in Effective STL and Andrei Alexandrescu in Modern C++ Design. Meyers emphasises that C++98 requires all instances of an allocator to be equivalent, and notes that this in effect forces portable allocators to not have state.

  8. Translation unit (programming) - Wikipedia

    en.wikipedia.org/wiki/Translation_unit_(programming)

    Translation units define a scope, roughly file scope, and functioning similarly to module scope; in C terminology this is referred to as internal linkage, which is one of the two forms of linkage in C. Names (functions and variables) declared outside of a function block may be visible either only within a given translation unit, in which case they are said to have internal linkage – they are ...

  9. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    Since C++ does not support late binding, the virtual table in a C++ object cannot be modified at runtime, which limits the potential set of dispatch targets to a finite set chosen at compile time. Type overloading does not produce dynamic dispatch in C++ as the language considers the types of the message parameters part of the formal message name.