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Duel of Wits is a book written by Peter Churchill, DSO, Croix de Guerre, published in 1953. It was the second of three books describing his wartime experience in the French section of the Special Operations Executive in which he was infiltrated four times into occupied France and spent 225 days behind enemy lines before he was captured.
Players have the option to play the full game with the turn-based campaign, or practice the one-on-one ship battles. [2] The game can be played by one player against the computer, or two players head to head. [1] The player can also assign the game's artificial intelligence to take over the strategy gameplay, the combat gameplay, or both. [3]
Mirrorstone, a division of Wizards of the Coast that publishes fantasy fiction for children and teens, began republishing the Endless Quest series in January 2008. The first book in the series is a revision of Claw of the Dragon (#34 from Series One).
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The player creates a character, names them and distributes 50 points between three skills: driving, marksmanship and mechanic. The player's character starts in New York, Friday 1-1-2030. Without a car, the player has to enter "amateur night" where they are provided a vehicle in order to raise enough money to buy and equip their own.
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Exact rules varied from place to place and changed over time, but before each challenge the duelists agreed to the rules they used. The duel was fought either on a pre-specified plot or on a traditional place which was regularly used for this purpose. The challenger recited the rules, traditional or those agreed upon, before the duel.
During that time, Clark announced the daytime version and the primetime syndicated version, when the show's ratings peaked. Clark also announced for other television programs in the 1980s, including The $25,000 Pyramid (1982–1985), as well as being a spokesman for National Geographic magazine, appearing on-camera in their commercials.