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  2. offsetof - Wikipedia

    en.wikipedia.org/wiki/Offsetof

    This can be understood as taking a null pointer of type structure st, and then obtaining the address of member m within said structure. While this implementation works correctly in many compilers, it has generated some debate regarding whether this is undefined behavior according to the C standard, [2] since it appears to involve a dereference of a null pointer (although, according to the ...

  3. struct (C programming language) - Wikipedia

    en.wikipedia.org/wiki/Struct_(C_programming...

    Bit field – Data structure that maps one or more adjacent bits; Flexible array member – C language feature in which a struct may contain as its last member an array with no specified size; Passive data structure – Another term for record; Union type – Data type that allows for values that are one of multiple different data types

  4. List of data structures - Wikipedia

    en.wikipedia.org/wiki/List_of_data_structures

    This order is usually determined by the order in which the elements are added to the structure, but the elements can be rearranged in some contexts, such as sorting a list. For a structure that isn't ordered, on the other hand, no assumptions can be made about the ordering of the elements (although a physical implementation of these data types ...

  5. ANSI C - Wikipedia

    en.wikipedia.org/wiki/ANSI_C

    ANSI C, ISO C, and Standard C are successive standards for the C programming language published by the American National Standards Institute (ANSI) and ISO/IEC JTC 1/SC 22/WG 14 of the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC).

  6. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A long double (eight bytes with Visual C++, sixteen bytes with GCC) will be 8-byte aligned with Visual C++ and 16-byte aligned with GCC. Any pointer (eight bytes) will be 8-byte aligned. Some data types are dependent on the implementation. Here is a structure with members of various types, totaling 8 bytes before compilation:

  7. Functional (C++) - Wikipedia

    en.wikipedia.org/wiki/Functional_(C++)

    The C++ Standard Library provides base classes unary_function and binary_function to simplify the definition of adaptable unary functions and adaptable binary functions. Adaptable function objects are important, because they can be used by function object adaptors: function objects that transform or manipulate other function objects.

  8. Xorshift - Wikipedia

    en.wikipedia.org/wiki/Xorshift

    A C version [a] of three xorshift algorithms [1]: 4,5 is given here. The first has one 32-bit word of state, and period 2 32 −1. The second has one 64-bit word of state and period 2 64 −1.

  9. Structural type system - Wikipedia

    en.wikipedia.org/wiki/Structural_type_system

    Structural systems are used to determine if types are equivalent and whether a type is a subtype of another. It contrasts with nominative systems, where comparisons are based on the names of the types or explicit declarations, and duck typing, in which only the part of the structure accessed at runtime is checked for compatibility.

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    structure in c++ gfg 8 7 15 nrsv version 6 16 3