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[10] [9] Street Fighter II shifted the arcade competitive dynamic from achieving personal-best high scores to head-to-head competition, including large groups. [8] Street Fighter II became the best-selling game since the golden age of arcade video games. By 1994, it had been played by an estimated 25 million people in the United States alone.
Street Fighter II Turbo, Street Fighter II – Hyper Fighting (PlayStation 2 – part of Capcom Classics Collection Vol. 1) Street Fighter II: Hyper Fighting (Sega Saturn – part of Capcom Generation Vol. 5: Fighters, Japanese release) Street Fighter II: Hyper Fighting (Xbox 360 – downloadable through Xbox Live Arcade, Released August 2, 2006)
Street Fighter II Turbo: Hyper Fighting [a] [5] [6] [7] is a 1992 fighting game developed and published by Capcom for arcades.It is the third arcade version of Street Fighter II, part of the Street Fighter franchise, following Street Fighter II: Champion Edition, and was initially released as an enhancement kit for that game.
The year's highest-grossing game worldwide was Street Fighter II, which alone accounted for an estimated 60% of the global arcade game market, according to Coinslot magazine. [ 12 ] [ 13 ] The following table lists the year's top-grossing arcade games in Japan, the United Kingdom, United States, and worldwide.
Street Fighter II: The World Warrior; Street Fighter II: Champion Edition; Street Fighter II: Hyper Fighting; Super Street Fighter II: The New Challengers; Super Street Fighter II Turbo; Hyper Street Fighter II: The Anniversary Edition; Super Street Fighter II Turbo HD Remix; Ultra Street Fighter II: The Final Challengers; Street Fighter Alpha ...
The CP System II (CPシステムII, CP shisutemu 2), also known as Capcom Play System 2 [2] or CPS-2, is an arcade system board that Capcom first used in 1993 for Super Street Fighter II. It was the successor to their previous CP System , CP System Dash and Capcom Power System Changer arcade hardware and was succeeded by the CP System III ...
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The year's highest-grossing arcade video games were Super Street Fighter II X (Super Street Fighter II Turbo) and Virtua Fighter in Japan, and Daytona USA and Mortal Kombat II in the United States, while the year's best-selling home video game worldwide was Donkey Kong Country.