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  2. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    Kahoot! is a Norwegian online game-based learning platform. [3] It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app. [4] [5]

  3. Lists of mathematics topics - Wikipedia

    en.wikipedia.org/wiki/Lists_of_mathematics_topics

    The subject codes so listed are used by the two major reviewing databases, Mathematical Reviews and Zentralblatt MATH. This list has some items that would not fit in such a classification, such as list of exponential topics and list of factorial and binomial topics, which may surprise the reader with the diversity of their coverage.

  4. List of unsolved problems in mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    Many mathematical problems have been stated but not yet solved. These problems come from many areas of mathematics, such as theoretical physics, computer science, algebra, analysis, combinatorics, algebraic, differential, discrete and Euclidean geometries, graph theory, group theory, model theory, number theory, set theory, Ramsey theory, dynamical systems, and partial differential equations.

  5. 10 Hard Math Problems That Even the Smartest People in the ...

    www.aol.com/10-hard-math-problems-even-150000090...

    Some math problems have been challenging us for centuries, and while brain-busters like these hard math problems may seem impossible, someone is bound to solve ’em eventually. Well, m aybe .

  6. Homework - Wikipedia

    en.wikipedia.org/wiki/Homework

    The intention of homework is to further test students' knowledge at home. However, there is a line between productive work and busy work. Busy work has no inherent value; it just occupies time. Karin Chenoweth provides an example of a student taking chemistry who must color a mole for homework. [13]

  7. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  8. Mathematical puzzle - Wikipedia

    en.wikipedia.org/wiki/Mathematical_puzzle

    Mathematical puzzles are sometimes used to motivate students in teaching elementary school math problem solving techniques. [1] Creative thinking – or "thinking outside the box" – often helps to find the solution.

  9. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    An ePortfolio is a collection of student work that exhibits the student's achievements in one or more areas over time. Components in a typical student ePortfolio might contain creative writings, paintings, photography, math explorations, music, and videos. And it is a collection of work developed across varied contexts over time.