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In 2012, Valve announced Steam for Schools, a free function-limited version of the Steam client for schools. [144] It was part of Valve's initiative to support gamification of learning. It was released alongside free versions of Portal 2 and a standalone program called "Puzzle Maker" that allowed teachers and students to create and manipulate ...
Version 2.0.0 of VLC media player was released on February 18, 2012. [12] [37] The version for the Windows Store was released on March 13, 2014. Support for Windows RT, Windows Phone and Xbox One were added later. [38] As of 2016 VLC is the third in the sourceforge.net overall download count, [39] and there have been more than 6 billion ...
Media Go, media player and tagger; MediaMonkey, a free media player/tagger/editor with an UPnP/DLNA client and server for Microsoft Windows; MusicBee, an audio player, supports UPnP via a plugin. [2] Mezzmo, a commercial software package. Mezzmo streams music, movies, photos and subtitles to the UPnP and DLNA-enabled devices.
CONNECT Player was a media player application, developed by Sony Connect, a division of Sony Corporation of America in 2005. It was released for European and Japanese market in November 2005 to be used with Sony's new HDD digital music players - the NW-A Series Walkman (A1000 and A3000) .
Steam Link is a hardware and software product developed by Valve Corporation for streaming Steam content from a personal computer or Steam Machine wirelessly to a mobile device or other monitor. Steam Link was originally released as a hardware device alongside the debut of Steam Machines in November 2015. [ 3 ]
At the 2022 Consumer Electronics Show, Sony announced the PlayStation VR2 for the PlayStation 5. [9] [10] A release date of February 22, 2023, and a retail price of $549.99 was announced on November 2, 2022 at the official PlayStation Blog. [11] On February 22, 2024, Sony announced that PC support will be coming to PlayStation VR2 in August 2024.
Sony's interest in head-mounted display technology dates back to the 1990s. Its first commercial unit, the Glasstron, was released in 1997. [12] One application of this technology was in the game MechWarrior 2, which permitted users of the Glasstron or Virtual I/O's iGlasses to adopt a visual perspective from inside the cockpit of the craft, using their own eyes as visual and seeing the ...
Researchers found that Sony BMG and the makers of XCP also apparently infringed copyright by failing to adhere to the licensing requirements of various pieces of free and open-source software that was used in the program, [45] [46] including the LAME MP3 encoder, [47] mpglib, [48] FAAC, [49] id3lib, [50] mpg123 and the VLC media player.