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Beatmania IIDX (Japanese: ビートマニア ツーディーエックス, Hepburn: Bītomania Tsū Di Ekkusu) (IIDX) is a series of rhythm video games, that was first released by Konami in Japan on 26 February 1999. [2] Beatmania IIDX has since spawned 32 arcade releases and 14 console releases on the Sony PlayStation 2. [3]
In addition to LaserActive games, separately sold add-on modules (called "PACs" by Pioneer) accept Mega Drive/Genesis and PC Engine/TurboGrafx-16 ROM cartridges and CD-ROMs. Pioneer released the LaserActive model CLD-A100 in Japan on August 20, 1993, at a cost of ¥89,800, and in the United States on September 13, 1993, at a cost of $970.
Frequency won GameSpot ' s annual "Best Music/Rhythm Game" award among console games, and was a runner-up for the publication's "Best Music" and "Most Innovative" prizes. [ 17 ] During the 5th Annual Interactive Achievement Awards , the Academy of Interactive Arts & Sciences nominated Frequency for the " Sound Design " award.
Shortly thereafter, Perpetual Entertainment's IP was "picked up" by P2 Entertainment, though the management remained unchanged. On January 14, 2008, it was announced that the company was no longer developing Star Trek Online , and that the Intellectual Property license, as well as game content, but not the game code, had been transferred to a ...
The CP System II (CPシステムII, CP shisutemu 2), also known as Capcom Play System 2 [2] or CPS-2, is an arcade system board that Capcom first used in 1993 for Super Street Fighter II. It was the successor to their previous CP System , CP System Dash and Capcom Power System Changer arcade hardware and was succeeded by the CP System III ...
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Beatmania (ビートマニア) (styled as beatmania) is a rhythm video game developed and distributed by Japanese game developer Konami and first released in December 1997. It contributed largely to the boom of music games in 1998, and the series expanded not only with arcade sequels, but also moved to home consoles and other portable devices, achieving a million unit sales. [1]