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  2. Patterson–Gimlin film - Wikipedia

    en.wikipedia.org/wiki/Patterson–Gimlin_film

    Patterson said he became interested in Bigfoot after reading an article about the creature by Ivan T. Sanderson in True magazine in December 1959. [16] In 1961 Sanderson published his encyclopedic Abominable Snowmen: Legend Come to Life, a worldwide survey of accounts of Bigfoot-type creatures, including recent track finds, etc. in the Bluff Creek area, which heightened his interest.

  3. Characters of the Overwatch franchise - Wikipedia

    en.wikipedia.org/wiki/Characters_of_the_Over...

    Overwatch originally featured 12 characters at its November 2014 BlizzCon convention announcement, [6] but expanded to 21 by the next year's convention. [7] The game is character-driven, and reviewers noted Overwatch 's emphasis on the individual differences between characters in the same role (e.g., between two snipers) as a departure from dominant class-based shooter paradigms.

  4. Holography - Wikipedia

    en.wikipedia.org/wiki/Holography

    Holography has served as an inspiration for many video games with science fiction elements. In many titles, fictional holographic technology has been used to reflect real life misrepresentations of potential military use of holograms, such as the "mirage tanks" in Command & Conquer: Red Alert 2 that can disguise themselves as trees. [ 73 ]