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Graphics interface (GIF), DMA channel that connects the EE CPU to the GS ("Graphics Synthesizer") co-processor. To draw something to the screen, one must send, using 1 of 3 data paths, render commands & assets to the GS via the GIF channel: 64-bit, 150 MHz bus, maximum theoretical bandwidth of 1.2 GB/s. [6]
Sony Computer Entertainment secured licensing for key games such as Final Fantasy X, Grand Theft Auto III, and Metal Gear Solid 2: Sons of Liberty, enabling the PS2 to outperform its competitors' launches. The console ended up becoming the top-selling console of this generation, while its competing consoles, the Xbox and the GameCube, went on ...
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On July 19, 2007, Sony started shipping a revision of the slimline PlayStation 2 (SCPH-7900x) featuring a reduced weight of 600 grams compared to 900 g of the SCPH-7700x, achieved through a reduction in parts. The unit also uses a smaller motherboard as well as a custom ASIC which houses the EE, GS, and the RDRAM. The AC adaptor's weight was ...
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The original Betacam format was launched on August 7, 1982. It is an analog component video format, storing the luminance, "Y", in one track and the chrominance, on another as alternating segments of the R-Y and B-Y components performing Compressed Time Division Multiplex, or CTDM. [3]
The CPU core is a two-way superscalar in-order RISC processor. [3] Based on the MIPS R5900, it implements the MIPS-III instruction set architecture (ISA) and much of MIPS-IV, in addition to a custom instruction set developed by Sony which operated on 128-bit wide groups of either 32-bit, 16-bit, or 8-bit integers in single instruction, multiple data (SIMD) fashion (e.g. four 32-bit integers ...
All NEX and ILCE models use this technology and feature Sony's E-mount. (In addition to these cameras, Sony also offers E-mount cameras, which are not part of the α line, but the Handycam, NXCAM and XDCAM systems.) Sony ILCE camera – Interchangeable Lens Camera with E-mount; Sony ILCA camera – Interchangeable Lens Camera with A-mount