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  2. 3D scanning - Wikipedia

    en.wikipedia.org/wiki/3D_scanning

    3D scanning is the process of analyzing a real-world object or environment to collect three dimensional data of its shape and possibly its appearance (e.g. color). The collected data can then be used to construct digital 3D models .

  3. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    The objects in 3D computer graphics are often referred to as 3D models. Unlike the rendered image, a model's data is contained within a graphical data file. A 3D model is a mathematical representation of any three-dimensional object; a model is not technically a graphic until it is displayed.

  4. Binary space partitioning - Wikipedia

    en.wikipedia.org/wiki/Binary_space_partitioning

    1980 Fuchs et al. [2] extended Schumacker's idea to the representation of 3D objects in a virtual environment by using planes that lie coincident with polygons to recursively partition the 3D space. This provided a fully automated and algorithmic generation of a hierarchical polygonal data structure known as a Binary Space Partitioning Tree ...

  5. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space. [1] [2] [3]

  6. 3D user interaction - Wikipedia

    en.wikipedia.org/wiki/3D_user_interaction

    3D Manipulations, like navigation, is one of the essential tasks with 3D data, objects or environments. It is the basis of many 3D software (such as Blender, Autodesk, VTK) which are widely used. These software, available mostly on computers, are thus almost always combined with a mouse and keyboard.

  7. Cube mapping - Wikipedia

    en.wikipedia.org/wiki/Cube_mapping

    Basic environment mapping uses a static cube map - although the object can be moved and distorted, the reflected environment stays consistent. However, a cube map texture can be consistently updated to represent a dynamically changing environment (for example, trees swaying in the wind).

  8. Gaussian splatting - Wikipedia

    en.wikipedia.org/wiki/Gaussian_splatting

    Gaussian splatting model of a collapsed building taken from drone footage. 3D Gaussian splatting is a technique used in the field of real-time radiance field rendering. [3] It enables the creation of high-quality real-time novel-view scenes by combining multiple photos or videos, addressing a significant challenge in the field.

  9. Solid modeling - Wikipedia

    en.wikipedia.org/wiki/Solid_modeling

    Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics, such as 3D modeling, by its emphasis on physical fidelity. [1] Together, the principles of geometric and solid modeling form the foundation of 3D- computer-aided design , and in general, support the creation, exchange, visualization ...