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  2. Alpha compositing - Wikipedia

    en.wikipedia.org/wiki/Alpha_compositing

    In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1] It is often useful to render picture elements (pixels) in separate passes or layers and then combine the resulting 2D images into a single, final image called the composite.

  3. File:Blender logo no text.svg - Wikipedia

    en.wikipedia.org/wiki/File:Blender_logo_no_text.svg

    File:Blender logo no text.svg. Size of this PNG preview of this SVG file: 512 × 419 pixels. Other resolutions: 293 × 240 pixels | 587 × 480 pixels | 939 × 768 pixels | 1,251 × 1,024 pixels | 2,503 × 2,048 pixels. This is a file from the Wikimedia Commons. Information from its description page there is shown below.

  4. WebP - Wikipedia

    en.wikipedia.org/wiki/WebP

    WebP is a raster graphics file format developed by Google intended as a replacement for JPEG, PNG, and GIF file formats. It supports both lossy and lossless compression, [ 8 ] as well as animation and alpha transparency. Google announced the WebP format in September 2010, and released the first stable version of its supporting library in April ...

  5. Order-independent transparency - Wikipedia

    en.wikipedia.org/wiki/Order-independent_transparency

    Order-independent transparency. Order-independent transparency (OIT) is a class of techniques in rasterisational computer graphics for rendering transparency in a 3D scene, which do not require rendering geometry in sorted order for alpha compositing.

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Website. www.blender.org. Blender 3.6.0 LTS splash screen. Blender is a free and open-source 3D graphics software available on various operating systems. It’s used for creating animations, visual effects, art, and more. Key features include 3D modeling, texturing, animation, simulation, and video editing.

  7. File:Rendering techniques example, path tracing, high quality ...

    en.wikipedia.org/wiki/File:Rendering_techniques...

    Description Rendering techniques example, path tracing, high quality, Blender Cycles.png. English: A 3D rendered image using path tracing, rendered by Blender 's Cycles renderer. The smoothness of the meshes used for the cows has been increased using subdivision. The scene uses very simple lighting, and uniform background colors, to make it ...

  8. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures. It is most commonly implemented in two, three, or four dimensions, but can be defined for any ...

  9. Transparency (graphic) - Wikipedia

    en.wikipedia.org/wiki/Transparency_(graphic)

    Transparency (graphic) Transparency in computer graphics is possible in a number of file formats. The term "transparency" is used in various ways by different people, but at its simplest there is "full transparency" i.e. something that is completely invisible. Only part of a graphic should be fully transparent, or there would be nothing to see.