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  2. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    The Mersenne Twister algorithm is based on a matrix linear recurrence over a finite binary field . The algorithm is a twisted generalised feedback shift register 4 (twisted GFSR, or TGFSR) of rational normal form (TGFSR (R)), with state bit reflection and tempering. The basic idea is to define a series through a simple recurrence relation, and ...

  3. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode. In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. [ 1 ][ 2 ] Although pseudocode shares features with regular programming ...

  4. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    A map of the 24 permutations and the 23 swaps used in Heap's algorithm permuting the four letters A (amber), B (blue), C (cyan) and D (dark red) Wheel diagram of all permutations of length = generated by Heap's algorithm, where each permutation is color-coded (1=blue, 2=green, 3=yellow, 4=red).

  5. Plotting algorithms for the Mandelbrot set - Wikipedia

    en.wikipedia.org/wiki/Plotting_algorithms_for...

    Escape time algorithm. The simplest algorithm for generating a representation of the Mandelbrot set is known as the "escape time" algorithm. A repeating calculation is performed for each x, y point in the plot area and based on the behavior of that calculation, a color is chosen for that pixel.

  6. Halton sequence - Wikipedia

    en.wikipedia.org/wiki/Halton_sequence

    In pseudocode: algorithm Halton-Sequence is inputs: index base output: result while > do / + (⁡) ⌊ / ⌋ return. An alternative implementation that produces subsequent numbers of a Halton sequence for base b is given in the following generator function (in Python). [2]

  7. Sieve of Eratosthenes - Wikipedia

    en.wikipedia.org/wiki/Sieve_of_Eratosthenes

    The sieve of Eratosthenes can be expressed in pseudocode, as follows: [8] [9] algorithm Sieve of Eratosthenes is input: an integer n > 1. output: all prime numbers from 2 through n. let A be an array of Boolean values, indexed by integers 2 to n, initially all set to true.

  8. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    Fisher–Yates shuffle. The Fisher–Yates shuffle is an algorithm for shuffling a finite sequence. The algorithm takes a list of all the elements of the sequence, and continually determines the next element in the shuffled sequence by randomly drawing an element from the list until no elements remain. [1] The algorithm produces an unbiased ...

  9. Xorshift - Wikipedia

    en.wikipedia.org/wiki/Xorshift

    An xorshift* generator applies an invertible multiplication (modulo the word size) as a non-linear transformation to the output of an xorshift generator, as suggested by Marsaglia. [1] All xorshift* generators emit a sequence of values that is equidistributed in the maximum possible dimension (except that they will never output zero for 16 ...