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An open source clone of Civilization has been developed under the name of Freeciv, with the slogan "'Cause civilization should be free." This game can be configured to match the rules of either Civilization or Civilization II. Another game that partially clones Civilization is a public domain game called C-evo.
Civilization IV: Colonization has many new gameplay mechanics. When starting the game, in addition to choosing a starting European nation, a player chooses between two governors, each with different advantages. [11] In addition, national borders is a gameplay concept taken from Civilization IV. This means that rivals cannot pass into each other ...
The game ends when one civilization has eradicated all others or accomplished the goal of space colonization, or at a given deadline. If more than one civilization remains at the deadline, the player with the highest score wins. Points are awarded for the size of a civilization, its wealth, and cultural and scientific advances.
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
Civilization II was designed by Brian Reynolds, Douglas Caspian-Kaufman and Jeff Briggs. [7] Following the success of Civilization, the ongoing development of a sequel was kept secret for years. The game was publicly announced when the team was in the final stage of tweaking and balancing. [6] The game's working title was Civilization 2000. [8]
Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack of the turn-based strategy video game Civilization IV. [6] The expansion focuses on adding content to the in-game time periods following the invention of gunpowder, and includes more general content such as 11 new scenarios, 10 new civilizations, and 16 new leaders.
Civilization: Call to Power is a turn-based strategy game developed by Activision for Microsoft Windows as an attempt to capitalize on the success of the Civilization computer games by Sid Meier. It was ported to Linux by Loki Software , as well as BeOS by Wildcard Design, becoming one of the very few commercial games for that operating system.
Sid Meier's Civilization Revolution is a 4X, turn-based strategy game developed in 2008 by Firaxis Games with Sid Meier as designer. It is a spin-off of the Civilization series. The video game was released for the PlayStation 3, Xbox 360, Nintendo DS, Windows Phone, and iOS. A Wii version was originally expected but was cancelled.
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