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According to Guinness World Records, Link is the most critically acclaimed video game playable character and the most ubiquitous action-adventure video game character. He was recognized by the Guinness World Records Gamer's Edition as the second best video game character after Mario. Critics have named him as one of the greatest and most ...
Pictured is the intro of Link: The Faces of Evil. The quality of the games' cutscenes has been derided by critics. The games' animated cutscenes and voice acting drew particular criticism. The Star Tribune described the voice acting as "laughable", [37] and was also criticized by Zelda Elements as "jarring". [5]
[195] [196] Cody Perez, writing for Destructoid, considered Rauru to be one of the most important characters in the game, as he is the source of Link's arm and plays an integral role in battling Ganondorf. [197] Hope Bellingham of GamesRadar noted that many players had reacted positively to the character's design. [198]
A Link's Awakening-series Amiibo figurine of Link was released simultaneously with the game, replicating the character's design as he appears in Link's Awakening. [22] [21] [41] Aonuma described it as the first Amiibo figurine to faithfully replicate Link's in-game appearance. [44]
Tezuka intended the game's world to have a similar feeling to the American television series Twin Peaks, which, like Link's Awakening, features characters in a small town. [13] He suggested that the characters of Link's Awakening be written as "suspicious types", akin to those in Twin Peaks—a theme which carried over into later Zelda titles. [31]
In most games, the player can give Link a different name before the start of the adventure, and he will be referred by that given name throughout by the non-player characters (NPCs). Miyamoto said in a 2002 interview that he named the protagonist "Link" because the character is/was supposed to be the "link" between the player and the game world.
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Zelda II: The Adventure of Link [a] is an action role-playing game developed and published by Nintendo.It is the second installment in the Legend of Zelda series and was released in Japan for the Famicom Disk System on January 14, 1987—less than one year after the Japanese release and seven months before the North American release of the original The Legend of Zelda.