Search results
Results from the WOW.Com Content Network
Galaxian was designed by Kazunori Sawano, who had previously worked on many of Namco's electro-mechanical shooting gallery arcade games, notably Shoot Away (1977). [9] Early in the game's development, Taito had released Space Invaders in Japan, which swept the country by storm and helped turn the video game industry into a highly-profitable business.
The most popular franchises on Nintendo 64 include Pokémon (14.55 million combined units), The Legend of Zelda (10.96 million combined units), Donkey Kong (10.15 million combined units), and Star Wars (7.87 million combined units).
[134] [135] This ship later appears as the introduction stage of Donkey Kong Country 2, and again as a sunken ship in Donkey Kong 64. During this battle, K. Rool attempts to punish the Kongs by running into them, jumping on them from above, tossing his crown, and summoning a downpour of cannonballs, presumably from the ship's mast.
Donkey Kong clone Canyon Climber: 1982: Brian Mountford Datasoft: Platform game: Captain Goodnight and the Islands of Fear: 1985: Michael Wise Broderbund: Castle Dain: 2023: Frank Rossi homebrew mini-RPG Castle Smurfenstein: 1983: Andrew Johnson & Preston Nevins [10] Dead Smurf Software parody hack of Castle Wolfenstein Castle Wolfenstein: 1981 ...
On March 2, 2000, Crazy Climber 2000 was released for the PlayStation. This is more of a remake of the original arcade game using 3D graphics for the first time. A notable feature is the ability to turn corners and access different sides of the buildings, which now have a variety of designs (including one with a cylindrical, tower-like shape).
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Vectorman sold 500,000 copies in the US by the end of the year, making it among Sega's top selling games of the year, though short of Nintendo's concurrent holiday, Donkey Kong Country 2, which moved 900,000 copies. [22]
Donkey Kong Jr. (New Wide Screen) Donkey Kong Jr. was released in the New Wide Screen series on October 26, 1982, [20] in the Table Top series on April 28, 1983, and in the Panorama series on October 4 the same year. [25] It is the first game in the New Wide Screen series and a single-screen single-player game. Hirokazu Tanaka composed the ...