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In geometry, space partitioning is the process of dividing an entire space (usually a Euclidean space) into two or more disjoint subsets (see also partition of a set). In other words, space partitioning divides a space into non-overlapping regions. Any point in the space can then be identified to lie in exactly one of the regions.
[6] [7] The partition lattice of a 4-element set has 15 elements and is depicted in the Hasse diagram on the left. The meet and join of partitions α and ρ are defined as follows. The meet is the partition whose blocks are the intersections of a block of α and a block of ρ, except for
In the simplest case, shown in the first picture, we are given a finite set of points {, …} in the Euclidean plane.In this case each site is one of these given points, and its corresponding Voronoi cell consists of every point in the Euclidean plane for which is the nearest site: the distance to is less than or equal to the minimum distance to any other site .
The only partition of zero is the empty sum, having no parts. The order-dependent composition 1 + 3 is the same partition as 3 + 1, and the two distinct compositions 1 + 2 + 1 and 1 + 1 + 2 represent the same partition as 2 + 1 + 1. An individual summand in a partition is called a part.
Line arrangements. In discrete geometry, an arrangement is the decomposition of the d-dimensional linear, affine, or projective space into connected cells of different dimensions, induced by a finite collection of geometric objects, which are usually of dimension one less than the dimension of the space, and often of the same type as each other, such as hyperplanes or spheres.
Binary space partitioning arose from computer graphics needing to rapidly draw three-dimensional scenes composed of polygons. A simple way to draw such scenes is the painter's algorithm , which produces polygons in order of distance from the viewer, back to front, painting over the background and previous polygons with each closer object.
In geometry, a partition of a polygon is a set of primitive units (e.g. squares), which do not overlap and whose union equals the polygon. A polygon partition problem is a problem of finding a partition which is minimal in some sense, for example a partition with a smallest number of units or with units of smallest total side-length.
In geometry, a dissection problem is the problem of partitioning a geometric figure (such as a polytope or ball) into smaller pieces that may be rearranged into a new figure of equal content. In this context, the partitioning is called simply a dissection (of one polytope into another). It is usually required that the dissection use only a ...