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  2. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    There are methods that a subclass cannot override. For example, in Java, a method that is declared final in the super class cannot be overridden. Methods that are declared private or static cannot be overridden either because they are implicitly final. It is also impossible for a class that is declared final to become a super class. [9]

  3. Downcasting - Wikipedia

    en.wikipedia.org/wiki/Downcasting

    Downcasting is useful when the type of the value referenced by the Parent variable is known and often is used when passing a value as a parameter. In the below example, the method objectToString takes an Object parameter which is assumed to be of type String.

  4. Polymorphic recursion - Wikipedia

    en.wikipedia.org/wiki/Polymorphic_recursion

    Roberts (p. 171) gives a related example in Java, using a Class to represent a stack frame. The example given is a solution to the Tower of Hanoi problem wherein a stack simulates polymorphic recursion with a beginning, temporary and ending nested stack substitution structure. [5]

  5. Ad hoc polymorphism - Wikipedia

    en.wikipedia.org/wiki/Ad_hoc_polymorphism

    The previous section notwithstanding, there are other ways in which ad hoc polymorphism can work out. Consider for example the Smalltalk language. In Smalltalk, the overloading is done at run time, as the methods ("function implementation") for each overloaded message ("overloaded function") are resolved when they are about to be executed.

  6. Double dispatch - Wikipedia

    en.wikipedia.org/wiki/Double_dispatch

    The problem is that more than one degree of polymorphism exist: one for dispatching the display_on method to an object and another for selecting the right code (or method) for displaying. A much cleaner and more maintainable solution is then to do a second dispatch, this time for selecting the right method for displaying the object on the medium:

  7. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]

  8. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    In the above example, the function Base<Derived>::interface(), though declared before the existence of the struct Derived is known by the compiler (i.e., before Derived is declared), is not actually instantiated by the compiler until it is actually called by some later code which occurs after the declaration of Derived (not shown in the above ...

  9. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    Polymorphism is the phenomenon wherein somewhat interchangeable objects each expose an operation of the same name but possibly differing in behavior. As an example, a File object and a Database object both have a StoreRecord method that can be used to write a personnel record to storage. Their implementations differ.