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DIKW is a hierarchical model often depicted as a pyramid, sometimes as a chain, with data at its base and wisdom at its apex (or chain-beginning and -end). [1] [14] [4] [15] Both Zeleny and Ackoff have been credited with originating the pyramid representation, [14] although neither used a pyramid to present their ideas.
A pyramid scheme is a business model which, rather than earning money (or providing returns on investments) by sale of legitimate products to an end consumer, mainly earns money by recruiting new members with the promise of payments (or services).
The four stages of competence arranged as a pyramid. In psychology, the four stages of competence, or the "conscious competence" learning model, relates to the psychological states involved in the process of progressing from incompetence to competence in a skill. People may have several skills, some unrelated to each other, and each skill will ...
The learning pyramid (also known as “the cone of learning”, “the learning cone”, “the cone of retention”, “the pyramid of learning”, or “the pyramid of retention”) [1] is a group of ineffective [2] learning models and representations relating different degrees of retention induced from various types of learning.
A pyramid model has been established that describes the possible influences on a student’s willingness to communicate in a second language . “The pyramid shape shows the immediacy of some factors and the relatively distal influence of others.” (p. 546)
Maslow's hierarchy of needs is often represented as a pyramid, with the more basic needs at the bottom. [1] [2]Maslow's hierarchy of needs is an idea in psychology proposed by American psychologist Abraham Maslow in his 1943 paper "A Theory of Human Motivation" in the journal Psychological Review. [1]
Edgar Dale (April 27, 1900, in Benson, Minnesota, – March 8, 1985, in Columbus, Ohio) was an American educator who developed the Cone of Experience, also known as the Learning Pyramid. He made several contributions to audio and visual instruction, including a methodology for analyzing the content of motion pictures .
Pyramid power is the belief that the pyramids of ancient Egypt and objects of similar shape can confer a variety of benefits. Among these supposed properties are the ability to preserve foods, [1] sharpen or maintain the sharpness of razor blades, [2] improve health, [3] function "as a thought-form incubator", [4] trigger sexual urges, [5] and cause other effects.