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  2. Skip list - Wikipedia

    en.wikipedia.org/wiki/Skip_list

    Skip lists are a probabilistic data structure that seem likely to supplant balanced trees as the implementation method of choice for many applications. Skip list algorithms have the same asymptotic expected time bounds as balanced trees and are simpler, faster and use less space. —

  3. k-way merge algorithm - Wikipedia

    en.wikipedia.org/wiki/K-way_merge_algorithm

    A tournament tree can be represented as a balanced binary tree by adding sentinels to the input lists (i.e. adding a member to the end of each list with a value of infinity) and by adding null lists (comprising only a sentinel) until the number of lists is a power of two. The balanced tree can be stored in a single array.

  4. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. Such traversals are classified by the order in which the nodes are visited.

  5. B-tree - Wikipedia

    en.wikipedia.org/wiki/B-tree

    A B-tree of depth n+1 can hold about U times as many items as a B-tree of depth n, but the cost of search, insert, and delete operations grows with the depth of the tree. As with any balanced tree, the cost grows much more slowly than the number of elements.

  6. Weight-balanced tree - Wikipedia

    en.wikipedia.org/wiki/Weight-balanced_tree

    A node is α-weight-balanced if weight[n.left] ≥ α·weight[n] and weight[n.right] ≥ α·weight[n]. [7] Here, α is a numerical parameter to be determined when implementing weight balanced trees. Larger values of α produce "more balanced" trees, but not all values of α are appropriate; Nievergelt and Reingold proved that

  7. Self-balancing binary search tree - Wikipedia

    en.wikipedia.org/wiki/Self-balancing_binary...

    For height-balanced binary trees, the height is defined to be logarithmic (⁡) in the number of items. This is the case for many binary search trees, such as AVL trees and red–black trees . Splay trees and treaps are self-balancing but not height-balanced, as their height is not guaranteed to be logarithmic in the number of items.

  8. WAVL tree - Wikipedia

    en.wikipedia.org/wiki/WAVL_tree

    WAVL trees are named after AVL trees, another type of balanced search tree, and are closely related both to AVL trees and red–black trees, which all fall into a common framework of rank balanced trees. Like other balanced binary search trees, WAVL trees can handle insertion, deletion, and search operations in time O(log n) per operation. [1] [2]

  9. k-d tree - Wikipedia

    en.wikipedia.org/wiki/K-d_tree

    Removing a point from a balanced k-d tree takes O(log n) time. Querying an axis-parallel range in a balanced k-d tree takes O(n 1−1/k +m) time, where m is the number of the reported points, and k the dimension of the k-d tree. Finding 1 nearest neighbour in a balanced k-d tree with randomly distributed points takes O(log n) time on average.