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  2. Imagination Express - Wikipedia

    en.wikipedia.org/wiki/Imagination_Express

    Imagination Express is an educational series of interactive storybook generator [1] video games developed by Edmark, and announced on November 14, 1994. [2] [3] The titles in the series include Destination: Castle (November 15, 1994) [3], Destination: Neighborhood (November 15, 1994), [3] Destination: Rain Forest (May 5, 1995) [4], Destination: Ocean, Destination: Pyramids, and Destination ...

  3. IEEE Transactions on Learning Technologies - Wikipedia

    en.wikipedia.org/wiki/IEEE_Transactions_on...

    As per its statement of scope, [2] the journal covers all advances in learning technologies and their applications, [3] including but not limited to the following topics: innovative online learning systems; intelligent tutoring systems; educational games; simulation systems for education and training; collaborative learning tools; learning with ...

  4. Zearn - Wikipedia

    en.wikipedia.org/wiki/Zearn

    Zearn Math received a green rating for "meets expectations" across all categories of a review by independent nonprofit EdReports. [7] A study by Zearn analyzing the impact of Nebraska's education department's partnership with the company found that students who consistently used the platform had 2.5 times the growth of their state assessment scores than those who did not. [8]

  5. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  6. Ready-to-Learn - Wikipedia

    en.wikipedia.org/wiki/Ready-to-Learn

    An journal article in 2020 found that Ready-To-Learn programs boosted kids’ reading skills. Kids from low-income backgrounds were also seen making the greatest improvement. [ 6 ] Cord Cutters News described PBS Kids Ready-To-Learn programs as ones that offer "great educational features and learning resources."

  7. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

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