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The performance of an echo canceller is measured in echo return loss enhancement (ERLE), [3] [9] which is the amount of additional signal loss applied by the echo canceller. Most echo cancellers are able to apply 18 to 35 dB ERLE. The total signal loss of the echo (ACOM) is the sum of the ERL and ERLE. [9] [10]
Adaptive feedback cancellation originated during the evolution of the hearing aid. The hearing aid became digital, and as such feedback cancellation was needed. In 1980 a directional microphone was introduced in the digital hearing aid, and adaptive feedback cancellation was created to block external noise that the microphone picked up. Today ...
The XPIC algorithm attains the correct reconstruction of H by summing V to H to cancel any residual interference, and vice versa. Cross-polarization cancelling scheme involving equalization on the main path, XPIC filtering on the cross-polarized component and decision (slicing) with computation of residual error
Adaptive noise cancelling is a signal processing technique that is highly effective in suppressing additive interference or noise corrupting a received target signal at the main or primary sensor in certain common situations where the interference is known and is accessible but unavoidable and where the target signal and the interference are unrelated, that is, uncorrelated [1] [2] [3].
By increasing the ceiling there is an exponential reduction in probability of collision on each transmission attempt. At the same time, increasing the limit also exponentially increases the range of possible latency times for a transmission, leading to less deterministic performance and an increase in the average latency.
The recording of a heart beat (an ECG), may be corrupted by noise from the AC mains.The exact frequency of the power and its harmonics may vary from moment to moment.. One way to remove the noise is to filter the signal with a notch filter at the mains frequency and its vicinity, but this could excessively degrade the quality of the ECG since the heart beat would also likely have frequency ...
Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.
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