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Freak Legion is a 112-page book that was created for White Wolf's "Black Dog Game Factory" label, which produced content labelled for mature audiences due to explicit descriptions of death, disfiguring illness, and violence.
Barter comments that "This material is not essential to play the game, but it brings more life and colour to the most intriguing of the tribes. You, a human, will play the role of a wolf who lives to slaughter humans in revenge for their slaughter of wolves, and see your own species from a different perspective.
Axis Mundi: The Book of Spirits is an expansion to the rules of the role-playing game Werewolf: The Apocalypse.Topics covered include Axis Mundi (the World Tree), where werewolves must gather for their rituals; and the many spirits that werewolves are likely to encounter — elementals, enigmatics, epiphlings, naturae, and tribal totems.
Long before "Twilight" put Jacob on the map, werewolves have been the subject of countless movies, books and monster tales.. In fact, much like ghosts, witches and vampires, the werewolf has been ...
White Wolf resumed publishing historical role-playing games in 2002, and relaunched Dark Ages: Vampire (2002) as a core rulebook; supplements were added for the other magical groups of the World of Darkness, and each of these was dependent upon Dark Ages: Vampire to play, including Dark Ages: Werewolf (2003).
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The Vikings were nearly the NFC’s No. 1 seed, but this is a team that lived off one-score victories all year. You have to be good to do that, of course, but there’s an element of luck involved.
White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant [3] and White Wolf Magazine (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter.