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  2. Gomoku - Wikipedia

    en.wikipedia.org/wiki/Gomoku

    The rule of "swap after 1st move" is a variant of the freestyle gomoku rule, and is mostly played in China. The game can be played on a 19×19 or 15×15 board. As per the rule, once the first player places a black stone on the board, the second player has the right to swap colors. The rest of the game proceeds as freestyle gomoku.

  3. Renju - Wikipedia

    en.wikipedia.org/wiki/Renju

    Unlike gomoku, renju has a unique sequence of opening moves called an "opening rule". There are several certified opening rules. The list of requirements for new opening rules as approved by the Renju International Federation (RIF) in 2003 was: [2] I. Traditions The basic renju rules must be kept. The opening stage must not exceed 5 moves.

  4. Connect6 - Wikipedia

    en.wikipedia.org/wiki/Connect6

    Then, the number of grids chosen to put one stone is about 300, and the number of choices of one move is about () or 45,000. Thus, the game-tree complexity is about () ≈ 10 140, much higher than that for Gomoku. Alternatively, if one assumes that the total number of stones placed (instead of the number of moves) is the same as that for Gomoku ...

  5. Pente - Wikipedia

    en.wikipedia.org/wiki/Pente

    Pente is an abstract strategy board game for two or more players, created in 1977 by Gary Gabrel. [1] [2] A member of the m,n,k game family, Pente stands out for its custodial capture mechanic, which allows players to "sandwich" pairs of stones and capture them by flanking them on either side.

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  7. Pie rule - Wikipedia

    en.wikipedia.org/wiki/Pie_rule

    In games such as Y, where the board is not directional, the white stone replaces the black stone in the same cell. Players keep their respective color pieces, and play continues with black making the next move. This is effectively the same as switching colors. The use of pie rule was first reported in 1909 for a game in the Mancala family. [1]

  8. Renju opening pattern - Wikipedia

    en.wikipedia.org/wiki/Renju_opening_pattern

    Since the second move is to be played in the center 3x3 square, the white stone must be adjacent (vertically, horizontally or diagonally) to the first move. It is clear that due to symmetry any legal opening pattern will fall into one of the following categories: Indirect openings - 2nd move is diagonally adjacent to the 1st move

  9. m,n,k-game - Wikipedia

    en.wikipedia.org/wiki/M,n,k-game

    An m,n,k-game is an abstract board game in which two players take turns in placing a stone of their color on an m-by-n board, the winner being the player who first gets k stones of their own color in a row, horizontally, vertically, or diagonally. [1] [2] Thus, tic-tac-toe is the 3,3,3-game and free-style gomoku is the 15,15,5-game.