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  2. Gomoku - Wikipedia

    en.wikipedia.org/wiki/Gomoku

    This applies to both free-style gomoku and standard gomoku without any opening rules. It seems very likely that black wins on larger boards too. In any size of a board, freestyle gomoku is an m,n,k-game, hence it is known that the first player can force a win or a draw. In 2001, Allis's winning strategy was also approved for renju, a variation ...

  3. Renju - Wikipedia

    en.wikipedia.org/wiki/Renju

    Renju has its origins in gomoku and therefore shares most of its rules. There are two key differences between these games, however. First, renju has the rule of forbidden moves to limit Black's advantage, something gomoku does not have. Second, renju utilizes special opening rules to balance the starting positions of games.

  4. List of Japanese board games - Wikipedia

    en.wikipedia.org/wiki/List_of_Japanese_board_games

    Gomoku (五目並べ, gomokunarabe) circa 850: Traditional: 2: Strategic abstract game played with Go pieces on a Renju board (15×15), goal to reach five in a row: Renju, Four in a row: Jinsei Game (人生ゲーム, jin-sei gēmu) 1967: Takara? Japanese adaption of The Game of Life: The Game of Life: Machi Koro (街コロ) 2012: Grounding Inc ...

  5. Hikaru no Go - Wikipedia

    en.wikipedia.org/wiki/Hikaru_no_Go

    Hikaru no Go was adapted into an anime television series by Studio Pierrot.It was broadcast on TV Tokyo from October 10, 2001, to March 26, 2003, for 75 episodes. A New Year's Special titled Hikaru no Go: Journey to the North Star Cup (ヒカルの碁 スペシャル 北斗杯への道, Hikaru no Go Hokuto-hai e no Michi) aired on January 3, 2004.

  6. m,n,k-game - Wikipedia

    en.wikipedia.org/wiki/M,n,k-game

    An m,n,k-game is an abstract board game in which two players take turns in placing a stone of their color on an m-by-n board, the winner being the player who first gets k stones of their own color in a row, horizontally, vertically, or diagonally. [1] [2] Thus, tic-tac-toe is the 3,3,3-game and free-style gomoku is the 15,15,5-game.

  7. Pente - Wikipedia

    en.wikipedia.org/wiki/Pente

    Pente is an abstract strategy board game for two or more players, created in 1977 by Gary Gabrel. [1] [2] A member of the m,n,k game family, Pente stands out for its custodial capture mechanic, which allows players to "sandwich" pairs of stones and capture them by flanking them on either side.

  8. Connect6 - Wikipedia

    en.wikipedia.org/wiki/Connect6

    Then, the number of grids chosen to put one stone is about 300, and the number of choices of one move is about () or 45,000. Thus, the game-tree complexity is about () ≈ 10 140, much higher than that for Gomoku. Alternatively, if one assumes that the total number of stones placed (instead of the number of moves) is the same as that for Gomoku ...

  9. Keep Your Hands Off Eizouken! - Wikipedia

    en.wikipedia.org/wiki/Keep_Your_Hands_Off_Eizouken!

    With time running out, Asakusa proposes changing the end of the anime to match the music track they have and keeping the dance party scene as a DVD extra. After working heavily through the night to finish their tasks, Eizouken manages to finish the anime and Kanamori takes extreme measures to get DVDs printed in time for the Comet-A convention.