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Burns writes that Rivendell, "the Last Homely House", [T 8] offers a welcoming home, repeating the pattern set in both The Hobbit and The Lord of the Rings of "easy-going but tidy bachelor indulgence" from Bilbo's Bag End hobbit-hole onwards; despite Arwen, there is hardly anything "of the feminine". [15]
Elrond saw Elendil's son Isildur destroy Sauron's physical body and take the One Ring for himself; Elrond and Cirdan urged Isildur to destroy it, but he refused. Elrond served as Gil-galad's herald, and he and Círdan were entrusted with the two Elven Rings that Gil-galad held. Elrond and Círdan were the only ones to stand with Gil-galad when ...
The sound of running and falling water was loud, and the evening was filled with a faint scent of trees and flowers, as if summer still lingered in Elrond's gardens." [T 2] Matthew T. Dickerson writes that Elrond's house in the valley of Rivendell consistently represents a sanctuary, a place that felt like home, throughout Tolkien's legendarium ...
But when Elrond leads the charge, Adar (Sam Hazeldine) reveals that he's holding Galadriel (Morfydd Clark) captive. It’s enough for Elrond to call off his entire attack. Really, Elrond?
Elrond, master of Rivendell, the Last Homely House East of the Sea. The Hobbit calls him an elf-friend rather than an elf, one "who had both elves and heroes of the North for ancestors." [T 9] The Elvenking, king of the Mirkwood Elves. He held the dwarves captive. They were eventually freed by Bilbo.
Finally at Rivendell, having survived desperate danger, the "Last Homely House", now nothing like a Hobbit-hole, offers safety – for a time, and healing, in the house of a powerful figure, Elrond. Risden comments that "Friends, like enemies, come in many shapes and sizes", and the world contains a "charming and marvelous array of folk ...
It also contains the Rivendell supplement with information about The Last Homely House and rules to create High Elf Player-heroes. The One Ring Starter Set is an introductory box set which includes starter rules, pregenerated characters, dice, roleplaying aids such as cards and maps, an introductory set of adventures and a region guide to The ...
The player is summoned to the Last Homely House and given a list of Rangers to recruit: Radanir of the Trollshaws, Candaith of Weathertop, Saeradan of Bree-Land, Halros of the Shire, Halbarad from Esteldin, Calenglad from Evendim, Lothrandir from Forochel and finally Corunir and Golodir from Angmar.