Search results
Results from the WOW.Com Content Network
Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.
The following is a list of 3D animation software that have articles in ... Blender: GPL v2 or later ... List of 2D animation software; List of 3D computer graphics ...
Blender - Free and open source 3D creation suite. Cake Walk - music production software Dark Table - Open-source photography workflow application and raw developer.
2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing
Blender (Blender Foundation) is a free, open source, 3D studio for animation, modeling, rendering, and texturing offering a feature set comparable to commercial 3D animation suites. It is developed under the GPL and is available on all major platforms including Windows, OS X, Linux, BSD , and Solaris .
Big Buck Bunny (code-named Project Peach) is a 2008 animated comedy short film featuring animals of the forest, made by the Blender Institute, part of the Blender Foundation. [ 5 ] [ 6 ] Like the foundation's previous film, Elephants Dream , the film was made using Blender , a free and open-source software application for 3D computer modeling ...
Computer animation is essentially a digital successor to the art of stop motion animation of 3D models and frame-by-frame animation of 2D illustrations. Computer generated animations are more controllable than other more physically based processes, such as constructing miniatures for effects shots or hiring extras for crowd scenes, and because ...
Cloth simulation is a subset of simulation but specifically for things like clothes. In modern 3D computer animation, cloth simulation is becoming more and more advanced and widely used. Houdini, Blender Pixar's 'Coco' advanced the use of high fidelity clothes by designing new tools to combine cloth simulation with character animation. [15]