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  2. Direct-drive sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Direct-drive_sim_racing_wheel

    Other than the motor, other parts of a complete direct-drive wheelbase include a rotary encoder (the position sensor), a controller board (that translate the FFB data from the game into steering wheel forces), and a motor driver board (servo drive), which fits into a slot of the controller board, and that controls the position, velocity and ...

  3. Sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Sim_racing_wheel

    A Logitech G29 racing wheel. Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are cruise control or pit-lane limiter for the pit lane, button for flashing lights, windscreen wipers, radio communication with the team, adjustments to the racing setup (such as brake balance, brake migration, differential braking (entry, mid+, exit, hi-speed; to make ...

  4. Truck Simulator - Wikipedia

    en.wikipedia.org/wiki/Truck_Simulator_(series)

    The first Euro Truck Simulator was released on 29 August 2008 for Microsoft Windows and OS X and the first European-developed truck simulation of the games. Players choose their starting country from Austria, Belgium, the Czech Republic, France, Germany, Italy, the Netherlands, Poland, Portugal, Spain, Switzerland, and the United Kingdom (versions 1.2 and 1.3 only).

  5. Vehicle simulation game - Wikipedia

    en.wikipedia.org/wiki/Vehicle_simulation_game

    Although vehicle simulations focus on driving a vehicle, many games involve non-driving roles. For more detailed racing simulations, the player may sometimes play the role of a mechanic who repairs or augments their vehicle. Some flight simulators involve various air traffic controller roles, especially in multiplayer mode. In games with a ...

  6. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    The most complex, like the National Advanced Driving Simulator, have a full-sized vehicle body, with six-axis movement and 360-degree visual displays. On the other end of the range are simple desktop simulators that are often implemented using a computer monitor for the visual display and a videogame-type steering wheel and pedal input devices.

  7. American Truck Simulator - Wikipedia

    en.wikipedia.org/wiki/American_Truck_Simulator

    The game is the parallel sequel to Euro Truck Simulator 2, the spiritual successor of 18 Wheels of Steel, and the fifth installment in the Truck Simulator series. The game is set in a condensed depiction of the United States , featuring American conventional semi-trucks and various locations across the U.S., where players pick up a variety of ...

  8. Euro Truck Simulator 2 - Wikipedia

    en.wikipedia.org/wiki/Euro_Truck_Simulator_2

    Euro Truck Simulator 2 is a truck simulator game developed and published by SCS Software for Microsoft Windows, Linux, and macOS and was initially released as open development on 18 October 2012. [2] The game is a direct sequel to the 2008 game Euro Truck Simulator and it is the fourth video game in the Truck Simulator series.

  9. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.